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Post by darkflame on May 14, 2015 10:58:01 GMT -5
Mage elemental form aa's not working correctly:
Earth form gives you a hp boost, Water for mana regen, Fire form increases your DS and fire resistance, Air gives you levitate.
I am sure they should do a bit more then illusions and minimum live eq stats. On this server the stats should match that of the heroic stats of the pets we wield or increase to match our server style. Currently I see no stat change at all though which shouldn't be the case. It just a illusion when i use the aa.
*suggestion Once it is fixed is it also possible that we get more HP and AC in elemental form. More dps/DS/spell damage and fire resistance as a fire pet. Maybe add stuns to all spells on cast as air, and of course have a strong mana regen with water and be immune to poison. Just a thought hope this helps.
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Post by trilith on May 15, 2015 0:36:42 GMT -5
I'm going off memory but air was see Invis and 25 to all resist and levitate. It doesn't raise your max resist just if your not maxed.
Water was eb and 3 mana regen
Earth was a few hit points
Fire was damage shield fire resist and casting proficiently
There were aa that followed that added what you wanted in later expansions
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Post by darkflame on May 15, 2015 9:29:55 GMT -5
I'm going off memory but air was see Invis and 25 to all resist and levitate. It doesn't raise your max resist just if your not maxed. Water was eb and 3 mana regen Earth was a few hit points Fire was damage shield fire resist and casting proficiently There were aa that followed that added what you wanted in later expansions yea thats my point Trilith i mean that is incredibly low for this server being a solo/duo it needs a really big buff for each form to match that of heroic stats. If not it will just be another pile of wasted aa's. Just a thought cause mages aa's really need a rework or buff we don't have much to work with...
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Post by adonhiram on May 15, 2015 22:15:06 GMT -5
/nod Our AAs in the current state really suck... Not to speak of buggy /pet focus <-> /pet hold
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Post by trilith on May 19, 2015 16:04:52 GMT -5
Yeah the pet hold and focus sucks big time. Most as or any that I have seen have not been beefed up on this server.
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Post by adonhiram on May 19, 2015 21:30:11 GMT -5
That said, I am afraid most of the AA issues which have been brought up by Darkflame in another thread are EQemu issues, not sure a single server can change that. The buggy /pet focus is something I saw on THF too. The useless FBO too. Same with the lack of the newer and good mage AAs post SoF (also, level cap was 70 on THF iirc).
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Post by trilith on May 21, 2015 5:12:57 GMT -5
I think vinlar fixed the aa uselessness on a whole bunch of Mage aa check out Mage threads. I read the boards soy
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Post by Vinlar on May 21, 2015 7:24:42 GMT -5
Haven't touched the elemental forms yet. Still deciding what I want to do with them. I'm leaning towards short duration emergency buffs that have the feel of that elemental type.
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Post by darkflame on May 21, 2015 9:24:01 GMT -5
Haven't touched the elemental forms yet. Still deciding what I want to do with them. I'm leaning towards short duration emergency buffs that have the feel of that elemental type. Yeah no worries I think you touched up on most of the issues. Only one still lingering there that I didnt see a response on your update was share health aa ability. Once we get that baby up and running that will become my #1 Oh shit button lol. Everything else is cosmetics once those changes go live. I'm excited thanks again!
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Post by Vinlar on May 21, 2015 9:26:45 GMT -5
Haven't been able to get shared health to work properly yet, still looking into it.
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Post by Vinlar on May 21, 2015 10:30:10 GMT -5
Earth Elemental Form Rk. III: Movement: -50% Spell Absorb: 90% dmg reduction until 400k absorbed Melee Absorb: 90% dmg reduction until 400k absorbed AC: 7k Max HP: 15k Instant HP: 15k Duration: 5 ticks Recast: 8mins
Water Elemental Form Rk. III: HP: 25k / tick Mana: 25k / tick Enduring Breath Duraction: 5 ticks Recast: 8mins
Fire Elemental Form RK. III: Dmg Shield: 300 Spell Crit Chance: 100 Spell Crit Dmg Mod: 50 Int: 300 Spell Casting Level: 5 Duration: 5 ticks Recast: 8mins
Air Elemental Form Rk. III: Needs a target to work properly, on cast summon 3 doppelganger pets that last 40 seconds then turns you into an elemental. Levitation Reflect Spells: 100% See Invis Resistances: 25 Duration: 5 ticks Recast: 8mins
All four forms DO share a CD.
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Post by adonhiram on May 21, 2015 21:53:19 GMT -5
Earth Elemental Form Rk III:Movement: -50% Spell Absorb: 90% dmg reduction until 400k absorbed Melee Absorb: 90% dmg reduction until 400k absorbed AC: 7k Max HP: 15k Instant HP: 15k Duration: 5 ticks Recast: 15mins That new Earth AA would fill in the role of shared health I'd say :-) Fire has been done, here my 2 cps for Air and Water. - Air Rk III. I suggested a spell immunity for the duration of the buff, but that's too close to the spell damage absorbtion rune the Earth form brings. So I would like to propose a spell reflection chance for 5 ticks, which would work on aoes . Time for payback to these pesky Aneuks.
- Water Rk III. I see two different paths : One way, life regeneration, water pet used to be the pet with the fastest hp regeneration. Make us gain out of combat life regen for 5 ticks even if on aggro list ? Other way, the rogue's path, after all water pets are rogues. As I don't ask for backstabbing mages (would be fun though), there are other rogue abilities which are interesting : Evade + Shroud of Stealth for 5 ticks ? That would be a good candidate for hotkeying the mage "oh shit" button, combined with earth form
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Post by darkflame on May 22, 2015 9:51:31 GMT -5
Earth Elemental Form Rk. III:Movement: -50% Spell Absorb: 90% dmg reduction until 400k absorbed Melee Absorb: 90% dmg reduction until 400k absorbed AC: 7k Max HP: 15k Instant HP: 15k Duration: 5 ticks Recast: 8mins Water Elemental Form Rk. III:HP: 25k / tick Mana: 25k / tick Enduring Breath Duraction: 5 ticks Recast: 8mins Fire Elemental Form RK. III:Dmg Shield: 300 Spell Crit Chance: 100 Spell Crit Dmg Mod: 50 Int: 300 Spell Casting Level: 5 Duration: 5 ticks Recast: 8mins Air Elemental Form Rk. III: Need a target to work properly, on cast summon 3 doppelganger pets then turns your into an elemental.Levitation Reflect Spells: 100% See Invis Resistances: 25 Duration: 5 ticks Recast: 8mins All four forms DO share a CD. I love this can't wait to try this S$#% out lol thanks !
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Post by darkflame on May 22, 2015 9:56:07 GMT -5
Servant of Ro aa I haven't been able to see any results of the Servant of ro. I know it comes up with username pet. I see pet damage from my pet and spawn pets from Abyss weapons but I have yet to see this little fella do any damage. Does it have a range issue? That if you cast it and your out of range and it stays there, does that you mean you just wasted your aa pet for that round and don't get any damage from it and it doesn't move so umm is this working as intended or am i just using it wrong? Is there a way to make the pet when summoned go into correct range and do the damage it needs to do on target? Cause I have seen 0 damage if anything noticeable anytime i cast this dude out. Just want to check with the gm's if they have seen the same on their end or any other mage players out there. Let me know cause my vote is it's either bugged or needs to be reworked a little. Just a thought. Thanks for all your support and help much appreciated to all those who participate to make the game better.
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Post by Vinlar on May 22, 2015 10:14:50 GMT -5
NPC was set to be rooted, it's fixed.
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