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Post by darkflame on May 14, 2015 10:47:32 GMT -5
Enchanters at level 59 have aa that lets you zone with illusion buffs. This works find for the player but for the pets it does not and it should as long as you have pet affinity aa where it keeps all buffs. Any buff that has a illusion function on it gets removed from pets when zoned. Other regular buffs work fine but combat innates spells like Boon or Night terror and haste buffs that have illusions like HOI or if you want your pet to look cool with a certain illusion it does not carry over.
Sure you can recast as a work around but I figure i report it cause should not have to if you have all the prerequisites.
thanks
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Post by yunke on May 14, 2015 13:55:43 GMT -5
The aa works only for enchanter, not for others / pets.
You can cast any illusion to your pet, but that dosent mean it will hold the illusion after zoning. Read the aa, it says the casters, not the one that have the illusion
If not, you could Illusion someone else and he will keep the illusion once he zone too .
Pet afinity only works to let your pet get your group buff and not to cast em 2 times ( since you can target your bot and use any spell on him )
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Post by teflawn on May 14, 2015 14:17:38 GMT -5
yunke i have an enchanter and i can cast illusions on people and they stick when they zone i have several aas and i am not sure if all were needed to make them stick when zoning Project Illusion Permanent Illusion if i remember tonight i will try casting on my pet and see what happens
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Post by shodai on May 14, 2015 14:36:15 GMT -5
The aa works only for enchanter, not for others / pets. Incorrect
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Post by yunke on May 14, 2015 14:36:35 GMT -5
Well, at least is how its supossed to work. Dunno with all the aas and the new ones ( last time I played am emch, Luclin was the top expansion )
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Post by darkflame on May 14, 2015 15:07:46 GMT -5
The aa works only for enchanter, not for others / pets. You can cast any illusion to your pet, but that dosent mean it will hold the illusion after zoning. Read the aa, it says the casters, not the one that have the illusion If not, you could Illusion someone else and he will keep the illusion once he zone too . Pet afinity only works to let your pet get your group buff and not to cast em 2 times ( since you can target your bot and use any spell on him ) Maybe i worded incorrectly but pet affinity basically makes your pet into a #bot where it holds all buffs, gets group buffs, so on and so forth from yourself as well as any group member casting spells on the group. Enchanter can only cast some of its strong spells when he is only in a group. HOI, clarity, and many other group spell buffs. Some of those spells that are group buffs with enchanter come with illusions as a added feature. But due to the illusion something in the code is causing them to cancel out on pets when zoning even with all enchanter aa permanent zoning permissions aa's(Project Illusion and Permanent Illusion) on any target maxed out. So with proper aa's pets also should be able to maintain all buffs when zoning just like players and #bots. Its a bug and hopefully they address it in the next few patches. Good hunting! Sorry for any confusion.
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Post by trilith on May 15, 2015 0:27:47 GMT -5
The aa is not working appropriately it was meant for chanter only so they could zone and made illusion spells last 24 hours without extend duration buffs. But again posting what does happen vs what should happen gets things nerfed... These haste were created to fade on zone to prevent people from buff bots or logging in a chanter just for buffs.
I'm not all high and mighty but this is why I have brought up for multiple weeks now that a lot of these posts about these haste is going to lead to a nerf and no one is listening... Gms only going to stretch so far and let some things slide and some of us just putting stuff out there like a prostitute on the corner for nerfs to be made. Yes the illusion as is not working appropriately... But now we can expect it to get fixed and ruin the nice benefit everyone had.
Gotta think before you post not just directed at this post.
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Post by teflawn on May 15, 2015 1:17:37 GMT -5
no some times you just have to let people know so that you don't become dependent on something that will be taken away from you after you have gotten used to it
personally i think the haste is pretty freaking dumb making it so someone has to box an enchanter and drag them around to zones to buff everyone so they get a huge dps advantage is not a good way to make someone play an enchanter this is the kind of fix that works on server where you can box as many toons as you want if nothing ells make it so that enchanter bots can or will cast better hastes when loaded though that still means having to re-summon them every time you zone
if the spell will not persist through zoning it becomes a hassle as people move around a lot
as of right now i leveled up a 65 chanter and max extended the haste and i log her on if someone needs the buff i don't box and i don't enjoy playing an enchanter but i do like having as good a chance at killing a mob as i can so being able to buff myself is nice but i will never level them up to 80 and invest in better gear its not a class or play style i want to learn the other people i tend to play with are in about the same boat here there is a buff bot in the GL for reason
and honestly hiding bugs from the people running the server is not helpful to anyone in the long run
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Post by darkflame on May 15, 2015 9:17:14 GMT -5
The aa is not working appropriately it was meant for chanter only so they could zone and made illusion spells last 24 hours without extend duration buffs. But again posting what does happen vs what should happen gets things nerfed... These haste were created to fade on zone to prevent people from buff bots or logging in a chanter just for buffs. I'm not all high and mighty but this is why I have brought up for multiple weeks now that a lot of these posts about these haste is going to lead to a nerf and no one is listening... Gms only going to stretch so far and let some things slide and some of us just putting stuff out there like a prostitute on the corner for nerfs to be made. Yes the illusion as is not working appropriately... But now we can expect it to get fixed and ruin the nice benefit everyone had. Gotta think before you post not just directed at this post. By all means not trying to get anything nerfed. Enchanters have even higher group buffs that are stronger then HOI (Hastening of Erradien Rk. III) which should be the upgraded version cant confirm... and others not currently in the spell list that should be added. Your thinking nerf and im thinking growth and making the enchanters better then what they are not just for themselves but for groups. They are like shamans/bards without heals they take the average and make them great. I want to do more with enchanter and continue finding new found ways to weave in combo's in my group while having fun. Im talking boxing. For those just hanging around being a buff king save a #bot or writing auto macro's and all that unapproved mq2 crap which i don't have that's their problem. The server already highly favors melee and i will continue to do what i can to make us casters better not worse. If they take something away they have to add something back in there. There needs to be balance so that casters have the same chance as melee at higher level content. If not then why bother playing... Everyone specializes in something and to take away that is like taking away a warriors ability to tank and absorb damage with a shield :0) . But thanks for the feedback please add additional information if i missed anything.
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Post by b33tlejuice on May 15, 2015 11:27:59 GMT -5
/sigh. Trilith has a point. Just cause you have to recast an illusion on your pet you're going to QQ. Could not have as many illusions as you do, shit could not get dire charm at level 1. Enchanter is a good class, I have a level 71, no issues leveling, no issues grinding, and no issues duoing with my monk (her pet and her handle adds like a champ). Now onto balance, since when has eq ever been balanced? Each class has their niche, and that's what makes the game sooo damn good (not to mention it doesn't hold ur hand, and you gotta figure shit out on your own, or constanly spam in ooc for other people to solve shit for you). And FYI casters are amazing, some of, if not the best dps in game (other than that @konba guy's rogue taking on avatar of crush lol) and an enchanters utility is amazing, they dont even have to a quest for what I consider to be one of the best illusions in the game. So I saw LESS QQ MORE PEW PEW, and if you don't agree, well i'm sorry ur butthurts so bad, so here...
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Post by teflawn on May 15, 2015 11:55:35 GMT -5
i have played with a few enchanters and man did they make the tunat fight far simpler but i guess what i was getting at is make them a good class to play for the sake of playing them dont just tack and overpowered buff on them (if the buff stays the way it is now i don't mind every hour or so logging on and rebuffing my main) if on the other hand that is a bug and it needs to be put on every time i zone that is a bummer having any buff drop on zoning is less than fantastic as on average i am in 10zones an hour or more with popping around checking on what mobs are up and in general goofing off even that new melee buff clikcy is going to take some getting use to i am debating if i should just link it to some other button i hit a lot as i tend to forget to re click it when i zone i think the ability to CC and now direcharm a pet in i think any zone in the game as well as their over all utility is fine i had no problem going from 1-65 solo with minimal twinkage i put some vt gear and the mm dagger and robe on mine and she had no problem at all its just not my play style
who knows maybe when the new melee clicky is leved up it will negate this spell if so happy day
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Post by darkflame on May 15, 2015 13:47:39 GMT -5
/sigh. Trilith has a point. Just cause you have to recast an illusion on your pet you're going to QQ. Could not have as many illusions as you do, shit could not get dire charm at level 1. Enchanter is a good class, I have a level 71, no issues leveling, no issues grinding, and no issues duoing with my monk (her pet and her handle adds like a champ). Now onto balance, since when has eq ever been balanced? Each class has their niche, and that's what makes the game sooo damn good (not to mention it doesn't hold ur hand, and you gotta figure shit out on your own, or constanly spam in ooc for other people to solve shit for you). And FYI casters are amazing, some of, if not the best dps in game (other than that @konba guy's rogue taking on avatar of crush lol) and an enchanters utility is amazing, they dont even have to a quest for what I consider to be one of the best illusions in the game. So I saw LESS QQ MORE PEW PEW, and if you don't agree, well i'm sorry ur butthurts so bad, so here... /sigh I don't know where to start here but why everyone making a big deal about a bug report its a bug report about illusions. I have a 80 wizard, 80 enchanter, 2 80 mages, 80 druid, 80 beastlord, ect they all level up fine with minimal effort literally put a filtered hammer in their hand, summon pet and melee/group pull your way to 80 in cloth. Not saying you can't rebuff nor did i ever say I was unhappy with abilities that the enchanter has. All I am saying, when you have the correct aa's on both boxes the spells are suppose to work a certain way. Their illusions are great and should cross over to zones for all their spells when coded correctly on the pets just like they do on the player. Why everyone has tunnel vision and went straight for HOI and disregarded boon, night terror, speed forms, cool illusions, combate innates ect is beyond me...... -_- But to each their own. Sounds like their is alot going on behind the scenes about all of this that i currently don't know about.... But the gm's are great and the server is fun so no complaints here. Whether they change it or not or update it won't change my playing style just my strategy. Good hunting!
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