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Post by fiona on Apr 3, 2015 23:45:12 GMT -5
Currently, I am unable to scribe any Rk I & Rk II spells on my enchanter. Stuns/Runes/Etc. While other classes can (DoTs, etc)
UF Client Have current spell file, Db_Str File, & Global Load file (though this last one may not matter so much)
The spells shows on my client as the appropriate level, but when i go to scribe, it says i must be lvl 125 to scribe. Bugs my spell bar, as well as any other key command until i am forced to zone to reset.
Any advice on how to fix? Is this client side?
-Fiona
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Post by zephyr on Apr 7, 2015 6:00:41 GMT -5
#unscribespells #scribespells (level)
Those spells were removed to make room for more spells, as I thought people would be using the Rk3 spells over the other two weaker versions.
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Post by fiona on Apr 7, 2015 11:12:07 GMT -5
Thanks for your response Zeph!
Would it be possible to add them back in? Being able to effectively stun lock would certainly improve enchanter quality of life :-)
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Post by zephyr on Apr 7, 2015 11:14:54 GMT -5
Id have to remove other spells to add them back - so if you can give me a list of spells that could be removed, I could then do it.
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Post by midna on Apr 7, 2015 14:05:09 GMT -5
Zephyr, in terms of spells to remove unless the imbued gems and metal, and enchanting mana spells will have some use there are all kinds of spells there that could could easily be replaced.
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Post by zephyr on Apr 7, 2015 16:56:43 GMT -5
I thought so, but I didnt know if those were used. I wanted to pull them out of all caster books.
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Post by midna on Apr 7, 2015 17:27:17 GMT -5
There might be a few of them that are required in terms of a few important quests. But if that problem arises it could be fixed with putting said item on a vendor for sale.
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Post by teflawn on Apr 7, 2015 18:54:28 GMT -5
yeah it slips my mind at the moment but i think is the enchanted bar or platinum i think that is needed for the sk epic
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hwaag
Fledgling
Posts: 68
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Post by hwaag on Apr 8, 2015 6:07:05 GMT -5
I think all the LDoN spells that allows to open chests or something (I don't remember exactly their use) are useless here. Also, if the imbue / enchant line of spell is buy-able they are not useful for 99% of us.
Having Rk 1 2 and 3 spells loaded at once is useful every time a spell has a long cool down. PBaE, ae stun, rains etc.
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Post by fiona on Apr 8, 2015 10:32:42 GMT -5
I'd agree on the imbue spells. I only casted enchant platinum for some folks who needed a bar for their sk epic.
Getting rid of those should free up roughly 20ish? Spell slots.
Thanks Zeph!
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Post by mits1092 on Apr 11, 2015 20:08:05 GMT -5
I've listed a slew of spells that can likely be removed from chanter here imperiumserver.boards.net/thread/339/warrior?page=4 to make way for more useful spells and some newly suggested ones. Didn't look at the spells above 70 yet. There aren't any spells over 75 that might be taking up space? not sure how it all works but figured I'd ask.
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