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Post by borocu on Apr 3, 2015 12:52:49 GMT -5
I have noticed that some procs are critting but only critting for the same value as a non crit.
1st is the orb of the sky proc, 800 damage, won't crit above that.
2nd is mindreaper club proc, 3600 damage, won't crit above that.
where as Flame Hilted Hammer procs for about 5k and crits for about 12k...
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Post by zephyr on Apr 3, 2015 13:14:21 GMT -5
So spell damage is capped at 24x the base value (except for int casters who can go over with based on heroic int).
So, if you crit a spell and its capped, its going to behave like that.
If I didnt have that cap, a proc of 10 damage would be basically as good as one for 1000.
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Post by borocu on Apr 3, 2015 13:18:39 GMT -5
Okay, thanks for reply.
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