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Post by Atrayas on Jan 27, 2015 23:03:48 GMT -5
Bug: The ring in Qinimi for Breakdown in Communications has yellow con guardians that hit like trucks and some of them randomly become active but untargetable. Also, the final boss Pixtt Tixxrt Kvrok is active at the beginning and can hit me, but I can't hit or target him even though he shows up in the target window. ill check out this script tomorrow when I get off work. I tested it thoroughly on test and it worked fine but may have got jumbled in the merger.
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Post by Spanky on Jan 28, 2015 15:16:16 GMT -5
Bug: Sewer #2 event only give other member(box) in the group not the person doing the turn in, tried doing the even again and nothing would spawn. 71-75 spells are not scripting Just finished sewer #2 a couple minutes ago, both chars got the flag, the one turning in and my box. Did you do "#scribespells 75 1" or "#scribespells 75"? Both should work. Did sewer #2 again and it worked so no idea on that. spells still not working, #scribespells 75 or .. 75 1 says no spells scribed and there are not lvl 71 - 75 spells in the book, for two accounts.
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Post by Finwen on Jan 28, 2015 20:19:30 GMT -5
So I seem to be stuck now that the Ikkinz trials have been unlocked. I've completed all three group trials and martyrs passages. When I check my progression I get the appropriate messages saying that I've completed them. Kevren is now sending me down to talk with Tublik, however Tublik won't allow me to progress. He isn't responding to any of the key phrases when trying to initiate either the Pit of the Lost quest or the Crumbled Sanctuary. So that means I can't get the bag to combine the orbs for the pit, and when handing him the flesh for the crumbled sanctuary he just says he doesn't need them.
I did attempt to follow the proper order and do the Temple of the Damned, however when opening the bones in the temple nothing spawned.
Also had a question, does every character need to do the Kod'Taz quests in order to enter the raid? Or can just one person do them to request the raid? If every person needs to complete every quest it's going to be rough. It's taking long enough with respawns to get the items I need on one character much less two.
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Post by Mari on Jan 28, 2015 20:43:44 GMT -5
On test it took me an afternoon to get all the solo tasks done on two chars. but that's with zero competition for drops
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Post by pryme on Jan 28, 2015 21:34:26 GMT -5
Only one person needs to do the quests to get the expiditions. All the flags are turns that drop within each instance.
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Post by Finwen on Jan 28, 2015 22:16:28 GMT -5
Only one person needs to do the quests to get the expiditions. All the flags are turns that drop within each instance. Well that's good news, will save quite a bit of time / energy. Been going through multiple spawn cycles trying to get some of these drops. Any ideas on the progression side of things by chance? After talking with Mari is seems Temple of the Damned was working on test. Can't get Tublik to give me the container for Pit of the Lost. I have completed the Martyrs Passage quest. EDIT - I made a very silly mistake in not handing in the flesh from the end of the martyrs quest. Once I got the temple of the damned quest it spawned.
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Post by Finwen on Jan 29, 2015 2:29:25 GMT -5
So, made it to raid 2. Made the item, handed it to the Guardian of Glorification and..., he ate it. Didn't come alive to attack me at all.
As a side note, raid 2 feels much better tuned than raid 1. It seems manageable whereas raid 1 is just brutal pain. The mobs hit for 2500 - 4500, which in itself would be ok, if that kind of dmg wasn't coming as fast as it is. My war dies before my shaman can get off one heal.
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Post by Finwen on Jan 29, 2015 8:17:19 GMT -5
And one more update...
Seeing as the anticipation for GoD was just too much I played waaaay too much tonight and made it to Ikkinz raid 4. Let me just say... OUCH!
When you said it would be a surprise, no kidding! Up until that point the hardest raid by far had been Ikkinz raid one trash mobs. These guys in raid 4..., well I'll let you guys see for yourself when you get there. Good luck!
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Post by Atrayas on Jan 29, 2015 16:59:43 GMT -5
you haven't seen anything yet
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Post by Mari on Jan 29, 2015 17:04:38 GMT -5
In all honesty, raid one is a lot harder than it was on test haha.
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Post by Finwen on Jan 29, 2015 18:35:08 GMT -5
In all honesty, raid one is a lot harder than it was on test haha. That makes me feel a bit better. It does feel way overturned. Raids 2 & 3 feel about right. It's hard but doable. I still died a couple times and you have to be careful with pulls, use a chanter to placate etc, but it's not impossible. The final encounter of raid 1 also feels doable, it's challenging but not impossible. The trash in raid 1 is absolutely ridiculous. They rip through 42k hp bar with di proc and one heal landing in about 2 seconds, this is with them being pulled with shaman slow. I had to use my shaman box with Druid cleric chanter bots to even stand a chance. Shaman would pull with slow, warrior runs in right as slow lands and takes agro, shaman switches to war immediately starts casting a heal (hots are preloaded and defensive disc is running). Heal lands, shaman starts casting again immediately and bots are healing / debuffing as well, tank dies before shaman heal lands..., gg. i know the generic response has been you haven't seen anything yet, but please take a look at the tuning of these mobs. I'm fully geared, got what upgrades I could from god and the raids, which aren't hardly any, and they still kill me in under 5 seconds with discs running. I'll have to take a screenshot of my combat log, but between one hit and kick from the warrior to the next there are 12 lines of hits from a slowed trash mob all ranging from 2500 - 4500 dmg. I know raid 4 isn't meant to be beat yet, which does explain the dmg the mobs do. No way a tank could live through that even with a full raid, lol. Want to end this with a thank you, love this server and love what you guys do. So don't take this post wrong =)
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Post by Atrayas on Jan 29, 2015 21:12:30 GMT -5
remember we said choice encounters may require more than 2 real characters before you are GoD geared...there are not many encounters before qvic that have this requirement but they are out there. The trash ill consult with Pryme about, since he did these zones, but i'm leaving it to his discretion according to what his plans were when designing.
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Post by Finwen on Jan 29, 2015 21:45:19 GMT -5
remember we said choice encounters may require more than 2 real characters before you are GoD geared...there are not many encounters before qvic that have this requirement but they are out there. The trash ill consult with Pryme about, since he did these zones, but i'm leaving it to his discretion according to what his plans were when designing. I was able to make it to raid 4, so that should say something. Raids 2 and 3 are great, there's one boss in 2, or maybe 3 (don't remember, it's the named right behind the door after you zone in) that I can't kill, but can see it being do able with more real people.
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Post by Atrayas on Jan 30, 2015 0:35:48 GMT -5
raid 1 is fixed, mobs no longer have 0 delay
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Post by Finwen on Jan 30, 2015 1:25:23 GMT -5
raid 1 is fixed, mobs no longer have 0 delay LOL, oh wow that explains a lot. Appreciate it! Awesome GM event btw, was a lot of fun and look forward to more in the future.
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