jane
Noobie
Posts: 15
|
Post by jane on Jan 1, 2015 11:34:53 GMT -5
On live, players could be added to the Time raid even if they weren't there for the start of it. I've tried adding toons to my Time raids after starting them but the characters will be in 2 separate instances. Is there any way to fix this? My concern is that the same thing will happen when GoD is released, though I know that deals with the Expedition window. I thought Time raids went into the expedition window too but I may be wrong.
Also, is there some way to show how much time you have left on your previous Time instance without having to blindly zone into Time B? This sucks if you have one toon you think is done with his/her instance only to find both toons went into 2 instances and now you have to wait another 13 hours just to do a run.
|
|
|
Post by zephyr on Jan 2, 2015 17:46:47 GMT -5
So there may be a way to fix it, but right now I havent figured it out. Time is done all via quest scripts, and I have to figure out how to track instances with it - or fix the expedition system. Im still trying to get the ROF2 code to work, and Im hoping some of the expedition stuff is fixed there too.
|
|