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Post by Gorg on Aug 27, 2022 20:49:45 GMT -5
Treasure maps.
Shovels.
Mobs spawn.
Different tiers of maps.
Crazy mostly-unused zones = used
Title: Treasure Hunter
Title: Finder of Things
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Post by Gorg on Aug 31, 2022 16:54:25 GMT -5
Bad Ash/Qash spawns inside their respective instances at the end of the run. Can do turnins and start next one (maybe both spawn so we can just jump from one to the next? less zoning = less crashes. less GL crowding = happy everyone.
Same with Phil, maybe, for the raids.
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Post by Gorg on Aug 31, 2022 17:04:35 GMT -5
Increase time of GL afk-move to 15m at least - raid invites starting 15m before raid = toons move before raid if you're there when invites start. Also, banking/checking gear = interrupted.
Alternatively, or in tandem, a new hub for end-game content. GL = hub 1 // ? = hub 2
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Post by Sturm on Aug 31, 2022 18:59:00 GMT -5
Increase time of GL afk-move to 15m at least - raid invites starting 15m before raid = toons move before raid if you're there when invites start. Also, banking/checking gear = interrupted.
Alternatively, or in tandem, a new hub for end-game content. GL = hub 1 // = hub 2
Hub 2 already exists in #zone 712 neighborhood
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Post by Gorg on Aug 31, 2022 19:26:39 GMT -5
Increase time of GL afk-move to 15m at least - raid invites starting 15m before raid = toons move before raid if you're there when invites start. Also, banking/checking gear = interrupted.
Alternatively, or in tandem, a new hub for end-game content. GL = hub 1 // = hub 2
Hub 2 already exists in #zone 712 neighborhood All right. Can't find the ash brothers, but it does seem that a lot of the other NPCs are available. Thanks!
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Post by Bupu on Sept 3, 2022 12:29:00 GMT -5
Increase time of GL afk-move to 15m at least - raid invites starting 15m before raid = toons move before raid if you're there when invites start. Also, banking/checking gear = interrupted.
Alternatively, or in tandem, a new hub for end-game content. GL = hub 1 // ? = hub 2
We have provided a corner in the lobby that takes 30 mins before porting you. For those gathering before hand that is the option, which is why the TS area is used for gathering and inviting. There is also a banker in this area to give you a spot if it will take longer to sort than the 7 minutes in the rest of the lobby. The AFK move needs to be a short enough time that those trying to find NPCs are not getting frustrated, or attempting a hand in with players blocking the NPCs, there is a warning so they can move if not AFK. We added this feature as too many players were zoning in and AFKing on zone in with bots and pets on top of NPCs preventing others from enjoying the game. We added the second hub area to help ease the lobby strain. The merchants should all be there and allow you to take more time to decide purchases. Not all instancing NPC are created equal so you should find Phil in 712 but others are never going to be there.
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