tysin
Full Member
Posts: 118
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Post by tysin on Mar 16, 2021 19:40:37 GMT -5
Hey guys,
Just wanted to throw out there with the recent awesome content additions to the server, some folks are now thinking of how to pay for it all. The costs for IIIs, Ornaments and daily raids have got everyone pretty much needing to farm AAs/daily quests to try keep up. Personally I think a lot (including myself) won't, but that's OK it just keeps the content going a while longer.
What I wondered - and had suggested by some others (Delboy) - is if there could be some other instanced/daily zones to do which were "grounds" level difficulty but for different zones. Already we've been farming 701/703, etc for a long period of time to pay for Tacvi, it's become stale but necessary. However to keep pace they've kind of become mandatory. Having a similair xp rate but in some new zones would add some variety and keep things interesting.
Doing this in some zones for example that aren't used (eg for epics) and rarely visited might be a good alternative. For example, how about an instanced Warrens, or Instanced Chardok that had a lvl 80+ mob level (oh my god, the nightmare of how difficult Chardok was back in Kunark days - the nostalgia would be amazing!). The idea would be a straight up xp kill, no adjustment to loot tables/removal of loot (so you could implement quickly). Maybe with a daily to kill 200/300 in the zone, to encourage people to try xp elsewhere. You could maybe put it on the same timer as the 703 daily if you wanted to constrain the amount of pp going into the game, although I think your playerbase would appreciate if you didn't. :-D
Just another 2c to start some discussion.
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Post by bigtoes on Mar 18, 2021 15:42:51 GMT -5
I would say some zones with not huge graphical models (like in grounds) for easier pulls (i have a poor computer ) but those zones should be limited in time. HF daily should have the same reward as house daily imo. Paying tacvi in aa currency could be a good point too (same exchange rate as greedy goblin). Add those 2 cp to tysin's account
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Post by Sturm on Mar 21, 2021 20:53:02 GMT -5
Frostcrypt has been adjusted to be another XP zone. The mobs are now equivalent to the mobs in the Grounds and the xp modifier on the zone is now the same.
An instance version will be added to the Master of Time in the days to come, along with a Daily that will be set-up for killing in the zone.
The Roost has also had their HP adjusted to be more in-line with mobs in the Grounds.
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tysin
Full Member
Posts: 118
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Post by tysin on Mar 22, 2021 6:39:31 GMT -5
Super Dooper Sturm. Thanks very much
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